top of page

From the gaming perspective, Glu Mobile was my starting point in 2010. It was here that I worked firstly as a QA tester and afterwards as a Global QA tester, gathering a lot of experience with the direct contact with a wide range of games, from the simpler and humble JAVA games, until more sophisticated iPhone games such as Deer Hunter, Contract Killer and Eternity Warriors.

 

All that experience and knowledge were crucial to help me develop my first own projects.

Starting as a replacement in late 2013 until I bacame the lead QA in the house, I had a great experience working for a major company like EA. There I could develop even more not only my development skills, as I could also have contact with a lot of references from games like Plants vs Zombies 1 and 2, Need for Speed, FIFA, and other well known games.

 

Also, I could have a great support for projects like Rascal Jack and others that I'm still working on.

bottom of page